Description
In the first session, we dove into the modeling side of Blender — how to design and manipulate meshes to create everyday objects. For the November/December session, we’ll take a closer look at shading and rendering, including materials, textures, lights, cameras, HDRIs, and the amazing and powerful node system built into Blender.
For grades 5 and up. Students are NOT required to have taken the introductory Blender class; this is a standalone study arc.
This class will meet on November 3, 10, and 17; and December 1, 8, and 15.